Connect with us

E3 2016

Harada-san and Michael Murray tell why they picked Akuma over other Street Fighter characters

While browsing our resources we came across an interview that Tekken developers Katsuhiro Harada and Michael Murray of Bandai Namco Ent. with Gamereactor out of the UK. Conducted during E3, it came out right after we launched (we were quite busy at that time), so no wonder we missed it. Very few have seen it though, as views are under 200.

While browsing our resources we came across an interview that Tekken developers Katsuhiro Harada and Michael Murray of Bandai Namco Ent. with Gamereactor out of the UK. Conducted during E3, it came out right after we launched (we were quite busy at that time), so no wonder we missed it. Very few have seen it though, as views are under 200.

In this interview they share details you may have heard before, but they also explain why they selected Akuma over other Street Fighter characters. We believe Akuma was the perfect pick, but what other Street Fighter characters do you think would have also worked?

Check it out.

Aziz Peregrino-Brimah aka Zee the CEO | Founder / Editor-in-chief of TekkenGamer | Gaming has been a passion of Zee's since the early days of Atari and ColecoVision. His first experience with Tekken was in the early 90's, and it was Tekken 3 that sealed the deal. True story... As a teenager Zee once received his Winn-Dixie paycheck and spent it all at the arcade the same day. Needless to say, his mother wasn't pleased.

Comments

More in E3 2016

Send this to a friend