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E3 2016

E3 2016: Michael Murray’s Tekken 7 demo with Game Slice shows off new main menu and more

Making the media rounds on Day 0 of E3 2016, game designer for Tekken, Michael Murray, appeared on Game Slice with host Geoff Keighley for a live egment on Tekken 7. Take a look.

One of the takeaways is that you got a first look at the new main menu for Tekken 7. It’s a smokey blue background with warm fire and embers coming mainly from the bottom left corner. We don’t yet know what the music will be for this screen though. We look forward to it. Also, if you look closely you can see that there are two menu items with question marks. These will be revealed at a later date, but some speculate that these could possibly be Tekken Ball, Tekken Force, or something VR related. A side game would actually be fun. We would rather it be Tekken Force than Tekken Ball though. What do you think it is?


In this version of Tekken 7, which obviously isn’t the latest or final version, you get to choose between Akuma or Heihachi for story mode. Whether or not there will be other playable characters in story mode is yet to be seen. Murray also reiterated in this interview that there are NO LOAD SCREENS in the story mode, but the game goes transition seamlessly from story to gameplay. All this is made possible by the power of the Unreal 4 Engine.

Aziz Peregrino-Brimah aka Zee the CEO | Founder / Editor-in-chief of TekkenGamer | Gaming has been a passion of Zee's since the early days of Atari and ColecoVision. His first experience with Tekken was in the early 90's, and it was Tekken 3 that sealed the deal. True story... As a teenager Zee once received his Winn-Dixie paycheck and spent it all at the arcade the same day. Needless to say, his mother wasn't pleased.


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